Portrait of Damien Rioux-Lavoie

Damien Rioux-Lavoie

Research Scientist

Ubisoft La Forge, Montreal

Rendering · simulation · computational physics

Research for practical graphics and the physics behind it.

I am a Research Scientist at Ubisoft La Forge in Montreal. My core work focuses on real-time rendering, light transport, Monte Carlo methods, and fluid simulation. I also explore numerical relativity, spectral rendering, and non-Euclidean geometry.

Selected work

Recent research

All publications →
Hierarchical Differentiable Fluid Simulation teaser image

2025 · Computer Graphics Forum (Eurographics Symposium on Computer Animation)

Hierarchical Differentiable Fluid Simulation

A two-step algorithm for differentiable fluid simulation that significantly reduces memory usage by first optimizing bulk forces at reduced resolution, then refining local details over sub-domains while maintaining differentiability.